Tiberium alliances simulator update windows
It contains various bugs and incomplete features so use at your own risk. Most scripts, including wavy, are working. Install How do I use this? Fully compatible with previously saved formations. Post edited by gamerdruid on May Please note that due to a POI bonus rounding error in the game the PvP stats may be slightly off at times.
A script collection for C&C:Tiberium Alliances online game. Version: > Updated Tiberium Alliances Battle Simulator - V2 to version B > Updated Tiberium Alliances - New Resource Trade Window to version. It was created as a tribute to any CENTER DRIVEN alliance members.
The Green Cross Tiberium Alliances Combat Simulator for Greasemonkey
This is the last update for CD scripts. 6/8/ -Memberstats fixed -New Resource Trade Window fixed TODO: Fix Info Features a brand new Command & Conquer: Tiberium Alliances Combat Simulator and Statistics Menu. Resize the stats window to get more columns and filters. Please use the official Tiberium Alliances Forum (english or german) to comment and make suggestions for this script.

[F] Patch Reduced timer from 10 to 3 seconds. (VisiG).
June 3, AM edited June June 2, AM edited June Thanks for all the help - seems mostly sorted now.
All Your Bases Belong 2 Us Tiberium Alliances Info Hub
Simulation will be based on most recently refreshed stats! Post edited by gamerdruid on May Is it possible that several scripts like wavy are not working anymore?

June 1, AM.
Many functions are not done yet but at.
Video: Tiberium alliances simulator update windows UndStrom - Strom optimizer Tool - [C&C Tiberium Alliances]
The Green Cross - Tiberium Alliances Combat Simulator. By Peluski. + Renamed Stat Window Simulator button to "Update" + Added the.
Can you confirm Maelstrom basescanner is funtioning fully? June 3, AM edited June This has no other features other than running a basic simulation for now.
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Il fallait effectivement appuyer parfois plus de 20 fois sur F5 pour pouvoir jouer. The only solution I have found is to remove the 'transfer all' script and return to transferring between bases individually. Prev 1 2 Next Go. Post edited by inSepp on May
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Code was put through a js indentation tool to make it more readable and a log message was added to indicate that the simulator has loaded.![]() When the Due to the recent influx of other combat simulators this project will now be known as TACS in order to differentiate from the others and to avoid any confusion. Because it's your web. April 22, AM. |
May 30, AM. It contains various bugs and incomplete features so use at your own risk.
Some of the other scripts I don't use.
One or two have stopped. Corrections to PvP stats calculations.